Top Cloud Computing Gaming Providers

Cloud gaming, also called gaming on demand, is a type of online gaming that allows direct and on-demand streaming of games onto a computer through the use of a thin client, in which the actual game is stored on the game company’s server and is streamed directly to computers accessing the server through the client. (wikipedia)

Onlive – OnLive provides the world’s highest performance Games On Demand service, instantly delivering the latest high-end titles over home broadband Internet to the TV and entry-level PCs and Macintosh® computers. Founded by noted technology entrepreneur Steve Perlman (WebTV, QuickTime) and incubated within the Rearden media and technology incubator, OnLive spent seven years in stealth development before officially unveiling in March 2009.

Gaikai – Gaikai is a cloud-based gaming technology that allows users to play major PC and console games like Call Of Duty or World Of Warcraft. This technology powers a next-generation video game advertising network that drives sales for video game publishers, developers, retailers, and affiliates via online demos of games and software applications.

Spoon.net – Spoon is a pioneer in application virtualization and cloud computing technologies. Spoon enables users to launch desktop applications from the web with no install, so you can test and use applications instantly, wherever you are. Spoon.net has over a thousand apps available for launch from the cloud with a simple browser plugin

G-cluster – Founded in 2000, G-cluster is the leading provider of cloud gaming technology, content and services for IPTV operators. The service is based on the proprietary patented technology of Gcluster
and best casual game licenses. G-cluster technology allows most existing IPTV set-top boxes become also gaming consoles.

GameTree TV – Is the premiere on-demand Smart TV gaming platform, offering consumers an unprecedented user experience on their next generation set-top boxes and connected consumer electronic (CE) devices. European consumers will be the first to enjoy an exciting and extensive catalog of video games that can be accessed on-demand through a flexible and seamless transaction system, featuring a variety of pricing models billed directly through their cable provider.

Ubitus – Is a leading provider of software platforms for fixed-mobile convergence (FMC) applications.   Ubitus was founded in 2007 and now expand office locations in Taipei, Beijing, Guangzhou, Seoul, and Tokyo.

By Ben Steves

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Comments

  1. Anonymous says

    GameTree TV is not cloud gaming as defined in the article. Rather it is on-demand loading from the cloud to the Intel chip in the set-top-box, TV, Blu-ray player or other device where the game will run locally, not streamed. Casual games are the initial focus. The first commercial release of GameTree TV will be in April 2011, with a Top-Tier European Managed Service Operator (MSO).


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