10 Rockin’ Cloud Computing Music Services
BestBuy Music Cloud will allow for you to scan and upload your own music files into their cloud library. You can play these remotely using your portable devices at any time. They will also be offering their own music collection in which can you can purchase and stream.
BestBuy is currently accepting beta invitations.
Cost: $3.99 per month
The cloud-based, digital music service gives music lovers streaming access at anytime and anywhere to an ever expanding catalog of currently over seven million licensed songs from major labels including Universal Music Group, Sony Music Entertainment, Warner Music Group and EMI Music as well as leading independent labels and major publishers worldwide.
Allows the user to stream any music files stored in the Cloud Drive to any compatible device or browser, even if the files themselves had not been synced there. In order to encourage users to upload music to their Cloud Drives, Amazon automatically syncs all MP3 purchases from its stores to the user’s personal cloud storage.
Cost: $50 per year for 50 GB or $100 for 100GB
Users have access to a collection of roughly 10 million streaming songs, which you can cache for offline use (on your desktop Rdio or app), with no limits on the number of plays. Rdio will match your iTunes collection, importing all the music you already own – and that it has legal access to – to your music locker in the sky.
Cost: Monthly flat-rate of $5 (web only) or $10 (web and mobile),
Is an Internet-based service which stores and automatically synchronizes content, in order for it to become available on all Apple devices: iMacs, iPods, iPads, etc. The supported content ranges from music, photos, books and documents, to email, contacts, calendar and bookmarks.
Cost: $24.99 per year.
Blackberry Music Service
BlackBerry maker Research In Motion Ltd is close to rolling out its own music streaming service that will work across its mobile devices, according to three people familiar with its plans. Source: Financial Post
Latest posts by CloudTweaks (see all)
- The E-Learning Market – Cloud Computing Adoption - March 30, 2015
- Beyond Gaming: Three Practical Applications For Oculus Rift - March 27, 2015
- Improving Safety On The Digital Highway - March 26, 2015