SimCity – Look At My City. And It Is Gone

SimCity – Look At My City. And It Is Gone

SimCity – Look At My City. And It Is Gone

Sim City

The dream they all waited for to come true, to build a modern city with resource management and cooperative play, filling empty lands and hills with thriving cities and metropolises, was close. Having your friends in the neighborhood supplying you with goods and services sounded like fun, like a real improvement and innovation to the monotone single player experience in the past games, which urged you to build everything you need yourself. A feature online and cloud gaming could achieve. Too bad most pre-orders of the new SimCity (5) could not even go that far to see the first settlers build their tiny houses.

To ensure a multiplayer experience SimCity wants to offer, you need to be online. EA, the main publisher needs to be sure your version of the game is legitimately bought and used, so you need to be permanently online, otherwise the DRM (an anti piracy protection) kicks in and will not let you play. And to be completely sure you do not cheat, all cities are saved on the cloud servers of EA as well. On launch day, as millions of players tried to access this service, it was unavailable. Queues tormented the user with a 30 minute waiting line, even for the single player experience. Cities could neither be loaded nor created, and the few who were lucky enough to play were not safe from server crashes or lost city data, forcing them to start all over.

As you can see, the whole list of disasters that could have happened with a game and a service that requires permanent online connectivity and resources did happen. Sadly, it has been predicted since Diablo III had the same problems with the same always on service and no one bothered to learn from the mistakes of the rival. It is a statement that you cannot protect your game properly with online requirements nor grant your customers a pleasant gaming environment. The latter should be your main concern since they supply your game making efforts with money and a chance of making a next game.

The usage of a cloud system to enhance multiplayer gaming can come with benefits. Always available save games, downloadable content to every PC you use without dependency on external storage media, the ability to access and interact with the save games of other users, even if they are offline. In total, you have to evaluate the use and danger of online cloud services and protection – as a user and a developer, to avoid dangers and inconvenience which have already been experienced above.

There is still much work to do in terms of solidifying a reliable cloud based gaming experience. In all due time we will get there, but how soon?

By Robert Baumert

Follow Us!

CloudTweaks

Established in 2009, CloudTweaks.com is recognized as one of the leading authorities in cloud computing information. Most of the excellent CloudTweaks articles are provided by our own paid writers, with a small percentage provided by guest authors from around the globe, including CEOs, CIOs, Technology bloggers and Cloud enthusiasts. Our goal is to continue to build a growing community offering the best in-depth articles, interviews, event listings, whitepapers, infographics and much more...
Follow Us!

Sorry, comments are closed for this post.

Cloud Infographic – The Power Of Cloud Disaster Recovery

Cloud Infographic – The Power Of Cloud Disaster Recovery

The Power Of Cloud Disaster Recovery Preventing a Cloud Disaster is one thing. Recovering from a disaster is a whole other area of concern. Today’s infographic provided by CloudVelox outlines some best practices and safeguards in order to help your business make more informed decisions. About Latest Posts Follow Us!CloudTweaksEstablished in 2009, CloudTweaks.com is recognized…

Cloud Infographic – The Internet Of Things In 2020

Cloud Infographic – The Internet Of Things In 2020

The Internet Of Things In 2020 The growing interest in the Internet of Things is amongst us and there is much discussion. Attached is an archived but still relevant infographic by Intel which has produced a memorizing snapshot at how the number of connected devices have exploded since the birth of the Internet and PC.…

5 Ways The Internet of Things Will Drive Cloud Growth

5 Ways The Internet of Things Will Drive Cloud Growth

5 Ways The Internet of Things Will Drive Cloud Growth The Internet of Things is the latest term to describe the interconnectivity of all our devices and home appliances. The goal of the internet of things is to create universal applications that are connected to all of the lights, TVs, door locks, air conditioning, and…

2014 Future Of Cloud Computing Survey Results

2014 Future Of Cloud Computing Survey Results

Engine Yard Joins North Bridge Venture Partners, Gigaom Research and Industry Collaborators to Unveil 2014 Future of Cloud Computing Survey Results SAN FRANCISCO, CA–(Marketwired – Jun 25, 2014) – Engine Yard, the leading cloud application management platform, today announced its role as a collaborator in releasing the results of the fourth annual Future of Cloud Computing Survey,…

Cloud Computing and Social Networks

Cloud Computing and Social Networks

Pushing Innovation With Social Networks There was a time when storage space was a precious commodity. A few videos and photographs and the system would be gasping for breath in old PCs’ limited storage space. 10 Years ago, today’s top social networking sites would have broken down under the burden of the heavily visual traffic…

CONNECT TO THE CLOUD

 

Cloud Logo Sponsors

hp Logo CityCloud-PoweredByOpenstack-Bluesquare_logo_100x100-01
cisco_logo_100x100 vmware citrix100


Contributor Spotlight

Established in 2009, CloudTweaks is recognized as one of the leading influencers in cloud computing, big data and internet of things (IoT) information. Our goal is to continue to build our growing information portal, by providing the best in-depth articles, interviews, event listings, whitepapers, infographics and much more.

Contact

CloudTweaks Media
Phone: 1 (212) 763-0021