Practically Speaking About Cloud Computing: Email in the Cloud

Practically Speaking About Cloud Computing: Email in the Cloud. Email communication is taking a heavy beating,  both in our personal life and in work, as alternate real time Web2.0 communication methods have started occupying the space. Though Email is not dead yet, the prominence of Email communication is diminishing in both worlds.  In this scenario,

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Technology Fast 50 Companies Revenue Growth Takes Off in 2010

TORONTO, ONTARIO–(Marketwire – Sept. 23, 2010) – The winners of the Deloitte Technology Fast 50™ set a record pace in 2010, with an average five-year revenue growth rate of 5,638 per cent, an all time high. Some of this was due to the economic rebound and exciting new technology niches, but some was also due

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Practically Speaking About Cloud Computing: Cloud Testing

Practically Speaking About Cloud Computing: Software Testing with Clouds.  The challenge: In the conventional system of load testing that we use, we need to invest heavily in creating the required hardware and software IT infrastructure; costing heavy upfront capital expenditure and time required to build the machine infra structure. Sometimes it so happens that,

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Practically Speaking About Cloud Computing: CDN and Amazon CloudFront

Practically Speaking About Cloud Computing: CDN and Amazon CloudFront: High performance websites need efficient content delivery networks. A content delivery network or content distribution network (CDN) is a collection of servers distributed across various geo-graphical locations. The distribution of the web servers in the network makes it accessible from nearest point with lesser hops. The

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Practically Speaking about Cloud Storage Part 2

Practically Speaking about Cloud Storage Part 2 The marketplace for cloud storage is getting more and more crowded each and every day. Whether it is targeted towards individuals, SMBs or Enterprises more new players are trying to offer service value. As in the case with Dropbox.  There are at least a dozen others in the

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Cloud Gaming System – OnLive Offers Indie Game Developers a Direct-to-Consumer Channel on TV, PC and Mac

PALO ALTO, CA–(Source: Marketwire – September 15, 2010) – OnLive Inc., the pioneer of on-demand, instant-play video games, announced today that it is making its SDK and developer tools available to independent developers to launch their games on its new cloud gaming platform. With the same level of effort made to reach only PC users,

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Engine Yard Interview With Tom Mornini, CTO And Co Founder

Engine Yard Interview I had the opportunity to speak with Tom Mornini one of visionaries delivering unique and valuable tools to clients via the “cloud”.  Tom co-founded Engine Yard to provide the infrastructure and support necessary to fuel the development of Ruby on Rails applications.  He has spent nearly 30 years as a software programmer

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CloudTweaks Goes To California – The HP Cloud Tech Day

The HP Cloud Tech Day Anthony Park is our representative at the “HP Cloud Tech Day” and he will be sending us updates along the way. In his words. “The campus in Cupertino is a testament to HP’s commitment to Development. The invited Bloggers from around the world aside for CloudTweaks include two writers from

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