Tag Archives: Gaming as a Service

Cloud Paging: The Technology Behind Cloud Game Streaming And Live Streaming

Cloud Paging: The Technology Behind Cloud Game Streaming And Live Streaming Cloud initially started off as a cost-effect and convenient way to get small and medium business up and running on the web but with the exponential growth both within SME and large enterprises, other domains within computing have also started to integrate Cloud within

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UPDATE: Xbox One To Bury Deep In The Cloud

UPDATE: Xbox One To Bury Deep In The Cloud

UPDATE: Xbox One To Bury Deep In The Cloud As Microsoft Emphasizes More on ‘Digital’ (Updated from initial July 4th, 2013 posting) In what seems like a complete departure from Xbox 360, the next generation Xbox One that is coming November 2013 will live most of its lifespan in the gaming realm of the cloud.

The Multiplier Effects of Cloud Computing

The Multiplier Effects of Cloud Computing “Dairy has the greatest multiplier effect for economic benefit to a community. Studies show dairy is well suited to our agriculture community and our geographic location.” – John Hartford (1937-2001), American folk and country musician. In macroeconomics, the “multiplier effect” is defined as follows: “A measure of the change

Gaming as a Service – The Future of Cloud Gaming

Gaming on the Cloud “Gaming is no child’s play; it’s big business!” Quick, what’s the first thing that comes to mind when you visualize gaming? If you are thinking “unsocial teenager whose only exercise is moving his fingers on the computer keyboard”, you are wrong. While unsocial teenagers do comprise a big chunk of the