Gaming

Built to Last: Choosing the Right Infrastructure Partner for Your Game

By CloudTweaks | October 23, 2017

Choosing the Right Infrastructure Partner There are millions of gamers around the globe, and according to gaming market research firm Newzoo, they’ll drive roughly $108.9 billion in revenue for the industry by the end of this year. As video games

Will 2018 Be the Year Augmented Reality Moves Outside ‘Pokémon Go’?

By Kayla Matthews | September 12, 2017

2018 Augmented Reality If you’ve never heard of “Pokémon Go” — or at least never had the concept explained to you — then surely you’ve been living under a rock. Heck, it probably means you’ve been living under hundreds of

What You Need to Know About GameStop’s Data Breach

By Kayla Matthews | June 19, 2017

GameStop’s Data Breach Just in case you missed it, GameStop quietly announced a major data breach of sensitive customer information which occurred for a six-month period. We say “quietly” announced because they sent out snail mail letters to anyone that

VR Gaming

How The Cloud Will Make VR Gaming More Popular

By Kayla Matthews | April 21, 2017

VR Gaming Cloud As far as many gamers are concerned, the future of video games lies in two main areas: the cloud and virtual reality. Each entity is poised to influence the gaming industry on its own, and in the

IBM has hinted at plans to gain cloud market share

By Kiril Kirilov | April 11, 2017

IBM launches bold bid IBM has hinted at plans to gain cloud market share. They are nothing if not ambitious. Undisputed leader in public cloud services Amazon Web Services draws 40 percent of global revenue. IBM, Google, and Microsoft combined

Virtual Reality – The Latest Applications from Psychology to Gambling

By Jennifer Klostermann | February 9, 2017

Virtual Reality Applications While virtual reality is still considered by many to be primarily a gaming application, efforts in other spaces are increasing with rapid technological improvements. From healthcare to environmental sustainability to training programs, creative developers are finding innovative

5 Technology Wishes

Wearable Entertainment for Everyone

By Jennifer Klostermann | January 16, 2017

Wearable Entertainment for Everyone Wearable technology has been incorporated into many aspects of our lives, helping boost health goals of both individuals and large corporate health organizations, encouraging social and business interaction with smart watches, tracking and promoting marketing innovations

Big Data: Stacking The Deck Or Leveling The Playing Field?

By Jeremy Daniel | January 14, 2016

Big Data and Gambling In recent reports,  Nevada’s casino industry lost $662 million last year, and has been in the red consistently for six years. That is sobering reality that is perhaps attributed to a number of residual effects or

Juniper Research: Top Ten Tech Predictions For 2016

By CloudTweaks | November 16, 2015

2016 Top Ten Tech Predictions  Virtual Reality and Consumer Robots Head This Year’s List HAMPSHIRE, UNITED KINGDOM–(Marketwired – November 16, 2015) – As 2015 draws to a close Juniper Research has drawn up a list of predictions for the coming

$93 Billion Global Gaming Market Catching Up To Film Industry

By Jennifer Klostermann | November 5, 2015

Cloud Gaming Making Its Move Research and Markets latest analysis of the cloud gaming market expects growth at a CAGR of 33.8% between 2015 and 2020 while PriceWaterhouseCoopers’ Global and Entertainment Media Outlook 2015-2019 states that a slowdown in traditional

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